Second Life, Linden Labs’ massive multiplayer online role playing game – the game that isn’t a game – has been around for a long time now. My “avatar”, Cuchulain Graves, is ten years old, which makes him positively geriatric, and, sadly, no wiser for his years. But his logins still work, his belongings and bank balance are intact. Everything is as it was since last time he briefly checked in, years ago. He’s not aged at all of course, looks about twenty five. As a timeless projection of my inner self, I’m fond of him, though it’s hard to say why.
But now I think I finally get it.
Cuchulain opened a few shops in the early days, stocked my novels, but nobody came because there’s no market for books in the virtual world. So he built a space-ship instead and blasted off into the upper layers of the multi-verse, a place free of scripts and server lag. Claim to fame? He was once interviewed for a pretentious three part blog-series on the life of an unknown scribe. The interviewer was a certain Eileanne Odisarke, a curious cross gendered alt, whose own adventures pretty much reflected Cuchulain’s.
Wandering aimlessly that early Second Life universe, they encountered many an eccentric soul: academics, psychologists, hippies, drunks and other cyber-utopians. But they’ve all gone now. The times in-world are spent alone these days, among vast shopping malls, entirely empty, or plodding roads that lead both to and from nowhere. It’s a lonely place, especially for one identifying as male – better to engross oneself in simply building stuff than to expect much by way of meaningful encounters, or perhaps Cuchulain is simply as misanthropic as his alter ego. Or is he mine? I forget.
Second life denizens take pleasure mostly in dressing up and dancing, also flirting and “cyber sex”. But it seems an isolated business. I mean, who are these people, really, sitting behind computer screens, and why aren’t they out dressing up, dancing, flirting and having sex,… for real? Why would one prefer the imagined over reality, unless any meaningful reality is denied them somehow? Or am I simply over thinking, and none of it means anything at all? That is the question!
It’s still interests me, psychologically, but no one else is seeing it in those terms any more, and I recognise my enduring fascination might well be pathological. After all, some people see fairies, but it’s better to consider first how much one has drunk before considering the fairies to be real.
That Second Life endures is perhaps the only interesting thing left to be said about it. And I suppose it will endure so long as its business model allows it to. Like anything else man-made, it’s dollars that make it happen, dollars that keep it alive. Unlike real life, where the entire universe was pre-formed without our involvement, everything we see in Second Life is the result of human thought, human imagination, and therein lies both the miracle and the weakness, the human mind being as self-destructive and defective in its thinking as it is endlessly creative.
It was touted as a place to meet others, to express oneself, but other forms of social media do it so much better now: Facebook, Instagram, Twitter – all post-date Second-Life, and are better at facilitating mass discussion around topics of real-world concern, to the extent they are now, for good or ill, shaping real-world events.
If we want to get really existential about it, some secular versions of the afterlife describe an inter-dimensional realm formed by the collective imaginations of the disembodied entities dwelling there. This sounds a bit like the virtual reality of Second Life too, except an afterlife where motivation is derived from over-inflated self image, and virtual coinage doesn’t sound like much of a reward for our primary life’s labours – unless of course our purpose is to learn to outgrow such things.
As Cuchulain, my projected self, sits upon the virtual Second Life beach to watch the virtual sunset, it’s easy to see his existence has no reality, no illumination at all, without a greater self, me, to bear him witness and grant him the sense of all that he is feeling. Much harder to grasp is the realisation of the awareness bearing witness to my own self in this life, and without whom, or which, my own reality has no illumination either.
Though it may not have been intended, bringing one closer to such an awareness is, I think, however indirectly, and long in coming, the one important lesson Second Life can teach us,… and therein, perhaps, lies its meaning.